Andrew Letailleur

Game Tinkerer

Projects worked on

Cell Shocked
...

A game jam that I participated part-time as a programmer, for Protagonist | Plot Armor Studios (or "Dev Demons"). As a team, our collaboration made the game developed far better, and shorter than what I can achieve solo. And way better than what I can achieve solo, in a short amount of time. One which I have no regrets in helping out with polish during my collaboration with the team.

You can Download the game here

Blob Slaying Game
...

A prototype that I worked on to keep my skills relevant. A bit "MSPaint" in graphics, but a bare boned spiritual successor to a deprecated flash game, "Amorphous+".

Play the game here!

Home Isolation
...

A WebGL Game I made during one of my modules, but felt it captured the spirit of 2020's pandemic clearly.

You can play the game here

Unity Game example - Bullet Reverb
...

A game that I worked on for a Jam at Brackeys. A bit bare boned visually, but gameplay just works fine.

Download the game here!

Web Petz
...

A webgame project that I'm working on for my honour's project, alongside Ross and Damian. In concept, it's a multiplayer digital pet game, akin to NeoPets and such.

Play the game here!

Learn about how Web Petz is made here!

Sails of Santiago
...

A year long project, that I spent with a small team of students, for my games development project, within a naval warfare genre.

Download link here

Space Shooter Game
...

Also known as "A Dummy Test Phaser Project", this is a basic Space Game I made in Phaser 2, mixing Space Invaders with Galaxians.

Play the game here!

"Derelict Investigator"
...

Also known as that "LevDevSpaceGame" project, this is a semester long project I had with Kirstin, to make a 3D Game in Unity, level design wise.

Download link here